Every shelter has to expand and construct shelter objects in order to survive and meet the needs of the settlers, right clicking upon the Drafting Table enables you to craft objects to bring up that screen.
The drafting table is split up into 4 Tiers of construction, each which must be unlocked through the accomplishments of certain Faction Goals. All objects within Tier 3 require resources of ★★quality and up, and all objects within Tier 4 can only be constructed with resources of ★★★quality. Not all objects are known to the faction at the start of the game, some must be discovered as and added to the drafting table.
Objects recipes locked at the start of the game are marked with an icon in the top right corner of their image to denote their requirement.
Blueprint required | Church of Hope quest reward | Black Roses quest reward |
Tier 1[]
Object | Icon | Description | Materials | Indoors / Outdoors |
---|---|---|---|---|
Bookshelf | A solid wooden bookshelf. Holds all books you locate in the world. Those books can then be read from the bookshelf. Some books can be studied to gain experience in intelligence, charisma and perception. | 4x Nails ★ 6x Wood ★ |
Indoors | |
Cot | A simple camp bed. It offers just enough comfort to get to sleep. Reduces a character's tiredness at a slow rate. | 3x Wool ★ 4x Pipe ★ |
Indoors | |
Desk Fan | Trusty old desk fan. Used to decrease the temperature in a room. Best for small rooms. | 1x Metal ★ |
Indoors | |
Dirt Room | The minimum work necessary to carve out a usable space. | 4x Wood ★ 1x Cement ★ |
Indoors | |
Festive String Lights | A string of colourful flashing bulbs. Usually seen during festive periods. | 3x Bulb ★ 2x Wiring ★ |
Indoors | |
Festive Tree | A decorative tree used to celebrate the festive season. | 3x Bulb ★ |
Indoors | |
Incinerator | An incinerator which can generate power by burning items and other things. | 5x Metal ★ |
Indoors | |
Keg Burner | A simple wood burner. Used to increase the temperature in a room. Best for small rooms. | 3x Metal ★ | Indoors | |
Lantern | A bare minimum light source. Enough light to work in, but eye strain might be an issue with prolonged use. | 5x Metal Shavings ★ 1x Animal Fat ★ |
Indoors | |
Light Bulb | Practical, plain, minimal. A step above a lantern, it provides a decent amount of light, but isn't very pleasing to the eye. | 2x Plastic ★ |
Indoors | |
Light Punching Bag | A suspended light bag of sand. Punching this will grant strength and fortitude experience. Recommended strength and fortitude levels of 1-5.
|
4x Leather ★ |
Indoors | |
Makeshift Shower | A basic shower pieced together out of some old pipes and valves. When in use will reduce a character's dirtiness at a slow rate. | 4x Pipe ★ |
Indoors | |
Makeshift Toilet | A toilet which has been cobbled together to perform the basic function of a toilet. Relieves a character's toilet need. Uses 4 water per use. | 6x Wood ★ |
Indoors | |
Medicine Cabinet | A small wall mounted medical cabinet with a storage capacity of 25. | 4x Wood ★ 2x Hinge ★ |
Indoors | |
Mop & Bucket | A mop and bucket used to clean up dirt piles such as vomit, crafting debris, or empty food cans. | 2x Wood ★ |
Indoors | |
Partition Wall | Partition walls are used to divide shelter levels into smaller rooms. This makes it easier to control temperatures and create cold rooms for food storage. Comes fitted with a lockable sliding door. | 3x Wood ★ |
Indoors | |
Poor Grave | A hastily dug grave with a wooden cross. Can be built on the surface and allows dead humans to be buried. Burying a body will avoid family members suffering trauma. This grave will deteriorate over time. | 2x Wood ★ 1x Nails ★ |
Outdoors | |
Poor Stove | A basic stove complete with a large pot for boiling. Grants access to tier 1 meal crafting. | 3x Metal ★ 1x Hinge ★ |
Indoors | |
Small Crate | A small storage crate capable of holding 250lbs. | 4x Wood ★ 4x Nails ★ |
Indoors | |
Small Pantry | Small pantry storage to store food. Has a weight capacity of 50. Food degradation can be slowed by keeping pantries in cold rooms. | 1x Metal ★ 4x Wood ★ |
Indoors | |
Small Planter | A small wooden planter with some limestone enriched soil. With this planter you can grow seeds which need to be grown indoors. | 6x Wood ★ |
Indoors | |
Small Water Butt | An airtight plastic water butt which can hold 30 units of water. | 4x Plastic ★ |
Indoors | |
Snare Trap | A simple snare trap used to capture small animals on the surface of the shelter. Snared animals can be harvested for meat, animal fat or leather. | 2x Wood ★ 1x Rope ★ |
Outdoors | |
Stairwell | A stairwell can be placed above or below a pre-existing stairwell in order to gain access to adjacent floors. Very practical. | 4x Wood ★ |
Indoors | |
Steel Sink | This sink allows faction members to wash their hands - reducing the chances of contracting food poisoning when eating by 50%. Soap can be added to a sink to increase the reduction to 100%. Sinks are used automatically and only when a member's dirtiness level is 50% or higher - as there is no risk of contracting food poisoning when below this level. Requires water to use. Water used is transferred into the Water Purifier as dirty water. | 2x Metal ★ |
Indoors | |
Surface Planter | A small area of limestone enriched soil surrounded by a wooden border. With this planter you can grow your own food on the surface. Seeds required. | 4x Wood ★ |
Outdoors | |
Table and Chair | A wooden table with two wooden chairs. People will automatically eat at a table if there is a free chair when they go to eat. | 8x Wood ★ 4x Nails ★ |
Indoors | |
Treadmill | A basic treadmill. Running on this will grant dexterity and fortitude experience. Recommended dexterity and fortitude levels of 1-5.
|
3x Metal ★ |
Indoors |
Tier 2[]
Object | Icon | Description | Materials | Indoors / Outdoors |
---|---|---|---|---|
Armoury | A workshop where you can upgrade and fix weapons. | 10x Metal ★ 5x Wiring ★ |
Indoors | |
Battery Bank | Capable of storing a modest amount of power, the battery bank will store any excess power generated in the shelter which can then be used when required.
|
20x Battery ★ 10x Wiring ★ |
Indoors | |
Bed | A decent single bed with a metal frame and standard mattress. More comfortable than the camp bed. Reduces a character's tiredness at a moderate rate. | 3x Spring ★ |
Indoors | |
Camping Stove | A handy stove, mostly used for outdoor camping. It comes with multiple hobs and pots. Grants access to tier 2 meal crafting. | 4x Metal ★ |
Indoors | |
Fire Extinguisher | A pressurised canister of chemical powders, with a release handle and spray nozzle for aiming the expelled powder. Used to extinguish any objects on fire in the shelter. | 2x Pipe ★ 2x Valve ★ |
Indoors | |
Flashbang Proximity Mine | A light and sound emitting device which can be installed inside the shelter to defend against breachers. Manually triggered when a breach is occuring. Will affect all within its influence.
|
5x Magnesium ★ |
?? | |
Garage | A room which holds vehicles that can be used to explore. Allows you to create vehicles from vehicle chassis you locate in the world. It has room for either two small vehicles or one large one. | 6x Cement ★ |
Indoors | |
Gas Proximity Mine | A poisonous gas emitting device which can be installed inside the shelter to defend against breachers. Manually triggered when a breach is occuring. Will affect all within its influence.
|
3x Aloe Vera ★ 2x Passion Flower ★ |
?? | |
Good Grave | A deep grave with a nice headstone. Can be built on the surface and allows dead humans to be buried away. Burying a body in a grave will avoid family members suffering trauma. | 2x Cement ★ | Outdoors | |
Good Shower | An improved shower consisting of better quality pipes and valves, reducing the amount of wasted water. When in use will reduce a character's dirtiness at a moderate rate. | 8x Wood ★ |
Indoors | |
Good Toilet | A ceramic toilet with a wooden frame and curtain for modesty. Relieves a character's toilet need. Uses 3 water per use. | 8x Wood ★ |
Indoors | |
Halogen Heater | A floor level heater which uses halogen bulbs and has a rotating feature for good heat distribution. Used to increase the temperature in a room. Best for small to medium sized rooms. | 2x Metal ★ |
Indoors | |
Light Weights | A set of light weights, made of heavy metal. Lifting these will grant strength and fortitude experience. Recommended strength and fortitude levels of 6-10.
|
5x Metal ★ 4x Rubber ★ |
Indoors | |
Locker | Used to store clothes and customise characters. | 5x Metal ★ 4x Hinge ★ |
Indoors | |
Makeshift Laboratory | This basic laboratory has everything needed to start researching drug items and to craft medicines. Drugs crafted from the makeshift laboratory will have negative side effects. | 4x Wood ★ |
Indoors | |
Makeshift Recycler | A machine capable of breaking down items into their base components. More efficient than dismantling items at the workbench. | 5x Metal ★ 10x Pipe ★ |
Indoors | |
Medium Crate | Two wooden crates used to store items. Increases shelter storage capacity by 650. | 6x Wood ★ |
Indoors | |
Medium Medicine Cabinet | A medium wall mounted medical cabinet with a storage capacity of 50. | 8x Wood ★ 4x Hinge ★ |
Indoors | |
Medium Pantry | Medium pantry storage to store food. Has a weight capacity of 100. Food degradation can be slowed by keeping pantries in cold rooms. | 2x Metal ★ 8x Wood ★ |
Indoors | |
Pedestal Fan | A tall fan with more power than the desk fan. Used to decrease the temperature in a room. Best for small to medium sized rooms. | 2x Metal ★ |
Indoors | |
Pendant Light | This beautifully crafted pendant light has a braided wire and a ceramic shade. Instantly creates a homely atmosphere and uplifts the room. | 10x Metal Shavings ★ |
Indoors | |
Planter | A wooden indoor planter containing soil. Capable of growing any seeds which can be grown indoors. | 5x Wood ★ |
Indoors | |
Poor Bike | A poor exercise bike. Peddling this will grant dexterity and fortitude experience. Recommended dexterity and fortitude levels of 6-10.
|
5x Plastic ★ |
Indoors | |
Small Greenhouse | A small, floor level greenhouse. Consists of a wooden frame and thin plastic sheeting. Capable of growing seeds which need to be grown outdoors. | 5x Glass ★ 6x Pipe ★ |
Outdoors | |
Spike Trap | A plate of metal spikes suspended from the ceiling with chains. Can be installed inside the shelter to defend against breachers. Can be triggered manually during a breach. Damage: 15 | 4x Pipe ★ |
Indoors | |
Stone Room | An upgrade from dirt rooms. Not the prettiest, but certainly easier to keep clean. | 3x Cement ★ 3x Limestone ★ |
Indoors | |
Water Barrels | Two sealed metal barrels capable of holding 50 units of water. | 6x Metal ★ |
Indoors | |
Wind Turbine | The wind turbine generates power from the wind. It can be built on the surface of the shelter only.
|
10x Wood ★ 5x Nails ★ |
Outdoors |
Tier 3[]
Object | Icon | Description | Materials | Indoors / Outdoors |
---|---|---|---|---|
CCTV | A closed-circuit security camera fitted with motion detectors. It will detect movement from a distance, giving you advanced warning of people coming to breach your shelter. Provides a 30 second warning. | 1x Motion Detector ★★ 10x Pipe ★★ |
Indoors | |
Ceramic Sink and Mirror | This sink not only allows faction members to wash their hands - reducing the chances of contracting food poisoning when eating by 50% - but also lets them change their hair styles. Soap can be added to a sink to increase the reduction to 100%. Sinks are used automatically and only when a member's dirtiness level is 50% or higher - as there is no risk of contracting food poisoning when below this level. Requires water to use. Water used is transferred into the Water Purifier as dirty water. | 2x Valve ★★ |
Indoors | |
Comfy Bed | A sturdy bed with a comfortable mattress that offers a good night's sleep. Reduces a character's tiredness at a good rate. | 4x Spring ★★ 8x Wood ★★ |
Indoors | |
Convection Heater | Wall mounted electrical heater. Can put out a good amount of heat. Used to increase the temperature in a room. Best for medium to large sized rooms. | 2x Circuit Board ★★ |
Indoors | |
Efficient Planter | An upgraded planter with grow bulbs and a simple irrigation system. Capable of growing seeds which need to be grown indoors. | 5x Pipe ★★ |
Indoors | |
Efficient Shower | A superior shower which wastes little water. When in use will reduce a character's dirtiness at a good rate. | 10x Wood ★★ |
Indoors | |
Efficient Toilet | A ceramic toilet with advanced plumbing to help with water efficiency. Relieves a character's toilet need. Uses 2 water per use. | 10x Wood ★★ |
Indoors | |
Electricity Trap | An electricity emitting device which can be installed inside the shelter to defend against breachers. Can be triggered manually during a breach.
|
5x Transistor ★★ 2x Circuit Board ★★ |
Indoors | |
Fluorescent Light | Excellent light source, it brightens a room and then some. Not aesthetically pleasing and prone to random flickering. | 1x Metal ★★ |
Indoors | |
Generator | The generator is designed to convert fuel into electrical power. Requires petrol.
|
4x Metal ★★ |
Indoors | |
Heavy Punching Bag | A heavy bag of sand suspended in the air. Punching this will grant strength and fortitude experience. Recommended strength and fortitude levels of 11-15.
|
8x Leather ★★ |
Indoors | |
Holding Cell | This holding cell is capable of keeping one person captive. A captive person can be convinced to join your faction, but this will take time. Captives also need to be given food and water. Requires an empty room for placement. | 4x Cement ★★ |
Indoors | |
Laboratory | A state of the art laboratory used for researching drug items. Also used for crafting drugs and medicine items. Drugs crafted from this laboratory will have no side effects. | 5x Pipe ★★ |
Indoors | |
Land Mine | A hidden explosive device which detonates when stepped on. Planted on the surface to defend against breachers.Damage: 100-120 | 6x Cordite ★★ |
?? | |
Large Greenhouse | A wooden framed greenhouse with shelves and plant pots for growing seeds which need to be grown outside. | 12x Glass ★★ |
Outdoors | |
Large Medicine Cabinet | A large free standing medical cabinet with a storage capacity of 75. | 4x Hinge ★★ |
Indoors | |
Lightning Rod | The lightning rod harvests power from lightning strikes. It will then store the power inside any batteries in the shelter.Requires power batteries to harvest and store power. | 10x Metal ★★ 5x Wiring ★★ |
Outdoors | |
Medical Bed | A specialised bed used to perform all manner of medical procedures. Such as autopsies and surgeries. Requires you have a shelter inhabitant with the relevant skills. | 5x Metal ★★ |
Indoors | |
Microwave | A device which emits microwaves in a small space to cook food. Grants access to the tier 3 meal crafting. | 2x Circuit Board ★★ |
Indoors | |
Military Storage Crate | A sturdy, yet corroded storage box. Expands storage by 1250. | 8x Metal ★★ |
Indoors | |
Plaster Room | A smooth, plastered wall ready for a nice coat of paint. Shelter inhabitants can start to feel more at home with coloured walls. | 2x Cement ★★ |
Indoors | |
Steep Treadmill | An advanced treadmill. Angled to mimic an incline. Running on this will grant dexterity and fortitude experience. Recommended dexterity and fortitude levels of 11-15.
|
6x Metal ★★ 4x Wiring ★★ |
Indoors | |
Wall Fan | A decent large fan attached to the wall on a bracket. Used to decrease the temperature in a room. Best for medium to large sized rooms. | 3x Metal ★★ |
Indoors | |
Water Tank | A plastic water tank reinforced with a metal frame for easy transport. Capable of holding 100 units of water. | 10x Plastic ★★ |
Indoors |
Tier 4[]
Object | Icon | Description | Materials | Indoors / Outdoors |
---|---|---|---|---|
Advanced Indoctrination Cell | The advanced indoctrination cell is a holding cell which allows you to convince captives to join your faction 75% faster. Captives need to be given food and water. Requires an empty room for placement. | 4x Cement ★★★ |
Indoors | |
Advanced Storage Crate | An advanced storage crate that automatically recognises how much weight is stored within it. When it's full, the light switches red. Increases storage by 2000. | 10x Metal ★★★ 10x Plastic ★★★ |
Indoors | |
Air Conditioner | An air conditioner unit takes in air and cools it before expelling it again. Used to decrease the temperature in a room. Best for large rooms. | 5x Metal ★★★ 2x Motor ★★★ |
Indoors | |
Boiler | A wall mounted boiler with a radiator. The most efficient form of heating for your shelter. Used to increase the temperature in a room. Best for large rooms. | 3x Metal ★★★ 2x Fuse ★★★ |
Indoors | |
Defibrillator | A life saving device that can restart someone's heart. Use it to revive any shelter inhabitants that are unconscious. Can only be used once it is fully charged. Drains power as it charges. | 15x Battery ★★★ 10x Wiring ★★★ |
Indoors | |
Exercise Bike | An advanced exercise bike. Peddling on this will grant dexterity and fortitude experience. Recommended dexterity and fortitude levels of 16-20.
|
10x Metal ★★★ 10x Nuts and Bolts ★★★ |
Indoors | |
Explosive Proximity Mine | An explosive device which can be installed inside the shelter to defend against breachers. Manually triggered when a breach is occuring. Will damage all within its damage radius.Damage: 30 | 8x Cordite ★★★ |
?? | |
Heavy Weights | A set of heavy weights, made of even heavier metal. Lifting these will grant strength and fortitude experience. Recommended strength and fortitude levels of 16-20.
|
6x Leather ★★★ |
Indoors | |
Huge Greenhouse | A metal framed greenhouse with glass panes. Excellent for growing seeds which need to be grown outside. | 20x Metal ★★★ |
Outdoors | |
Huge Medicine Cabinet | A huge freestanding medical cabinet with a storage capacity of 100. | 6x Hinge ★★★ |
Indoors | |
Hydroponic Planter | This hydroponic planter provides the best environment to cultivate crops from seeds which need to be grown inside. | 15x Plastic ★★★ 6x Limestone ★★★ |
Indoors | |
Improved Sentry Turret | A gun mounted to a rotating frame which fires automatically at anyone who comes within range of its sensors. A surface trap used to defend against breachers. Should be deactivated when friendly visitors arrive.
|
1x Rifle ★★★ 4x Circuit Board ★★★ |
Outdoors | |
Indoctrination Cell | The indoctrination cell is a holding cell which allows you to convince captives to join your faction 50% faster. Captives need to be given food and water. Requires an empty room for placement. | 4x Cement ★★★ |
Indoors | |
Industrial Generator | The industrial generator improves upon the original design and is capable of producing more power. Requires petrol.
|
10x Metal ★★★ 5x Motor ★★★ |
Indoors | |
Large Pantry | Large pantry storage to store food. Has a weight capacity of 150. Food degradation can be slowed by keeping pantries in cold rooms. | 16x Metal ★★★ 12x Wood ★★★ |
Indoors | |
Large Water Tank | A very large water tank with supports struts to help support its weight. Capable of holding 200 units of water. | 20x Plastic ★★★ |
Indoors | |
Luxury Shower | A luxurious shower made of the best parts that can be found. When in use will reduce a character's dirtiness at a fast rate. | 15x Glass ★★★ |
Indoors | |
Luxury Toilet | A luxurious toilet with excellent plumbing and an easy pull cord flush. Relieves a character's toilet need. Uses 1 water per use. | 15x Wood ★★★ |
Indoors | |
Military Sentry Turret | A gun mounted to a rotating frame which fires automatically at anyone who comes within range of its sensors. A surface trap used to defend against breachers. Should be deactivated when friendly visitors arrive.
|
1x Rifle ★★★ 4x Circuit Board ★★★ |
Outdoors | |
Oven | An oven is capable of reaching very high temperatures in a confined space, allowing you to roast food. Grants access to tier 4 meal crafting. | 6x Metal ★★★ 6x Wiring ★★★ |
Indoors | |
Quantum Battery | Capable of storing a large amount of power, the quantum battery will store any excess power generated in the shelter which can then be used when required.
|
20x Battery ★★★ 10x Wiring ★★★ |
Indoors | |
Recycler | A machine capable of breaking down items into their base components. More efficient than a makeshift recycler or dismantling items at the workbench. | 10x Metal ★★★ 15x Pipe ★★★ |
Indoors | |
Sentry Turret | A gun mounted to a rotating frame which fires automatically at anyone who comes within range of its sensors. A surface trap used to defend against breachers. Should be deactivated when friendly visitors arrive.
|
1x Rifle ★★★ 4x Circuit Board ★★★ |
Outdoors | |
Solar Panel | The solar panel converts light energy into electrical energy. Power generated is dependant upon sunlight levels.
|
8x Glass ★★★ 4x Wiring ★★★ |
Outdoors | |
Spotlights | Spotlights can be adjusted to provide light to different areas of a room. Adds an attractive touch to any room. | 2x Metal ★★★ 2x Wiring ★★★ |
Indoors | |
Stacked Advanced Storage | Two advanced storage crates stacked on top of each other. Increase storage by 4000. | 20x Metal ★★★ 20x Plastic ★★★ |
Indoors | |
Tiled Room | Practical and solid, easy to clean; if a little clinical. Tiled rooms are the easiest to keep clean. | 1x Cement ★★★ |
Indoors | |
Ultimate Indoctrination Cell | The ultimate indoctrination cell is a holding cell which allows you to convince captives to join your faction 100% faster. Captives need to be given food and water. Requires an empty room for placement. | 4x Cement ★★★ |
Indoors |