Patch Notes - Experimental - v1.0.12 - 25th Oct 2021
- Fixed an issue with automatically assigned travel rations going missing
- Fixed a weapon duplication bug
- Fixed an issue where Green Beans would be referenced instead of Peas for desires
- Fixed an issue with the “ransom” quest which stopped the reward being given
- Fixed an issue with the “pause in background” option not updating correctly in different
- languages
- Fixed an issue with the stats of the bear in the CTK Mob’s quest line
- Fixed an issue which resulted in huge reputation losses after multiple encounters
- Fixed an issue where the shelter storage capacity could become incorrect
- Fixed an issue where new storage objects could be used before they are constructed
- Fixed an issue where the room overlay information could go missing
- Fixed an issue where the main menu would appear on top of the save slots
- Fixed an issue where the lab could become damaged by fire and become unrepairable
- Fixed issues with floppy disks disappearing and/or not being useable on the computer
- Fixed an issue with planters not informing the player when plants were fully grown
- Rage attack can no longer target the head
- Fixed an issue where the APR ammo would not unlock when the weapon is unlocked
- Increased the chances that the Wind Turbines will reach maximum power output
- Fixed an issue with internal planters losing integrity when not in use
- Fixed an issue where Rescue jobs could spawn on water
- Fixed an issue where the upgrade options on objects would become inaccessible
- Duplicate blueprints will no longer spawn on the map
- Can now rename characters using the locker
- Will no longer lose reputation with a faction when backing out of a trade. Can still lose
- reputation if the trade fails (all offers are refused by the trader)
- Automatically assigned travel rations now take into account the return trip
- Character info panel positions now saved so they remain in the same position when loading
- the save
- Rain now cleans solar panels
- Reduced the amount of rubber in the Inflatable Raft recipe
- Can now recycle equipment (bags, body armours, binoculars etc.)
- End-game damage scaling implemented