Sheltered 2 Wiki
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Steam News - Patch 1.0.10 - 20th Oct 2021

  • Fixed issue with visitors no longer arriving
  • Fixed an issue where arranged trade meetings would become broken if the region is no longer controlled by the faction
  • Fixed issue where drug items could be traded infinitely
  • Fixed issue where members could become stuck when being loaned out to another faction as part of a quest
  • Fixed issue with final part of Los Muertos quest line which would not allow it to be completed
  • Fixed issue which caused objects to make continuous sounds
  • Fixed issue where it was possible to duplicate items from a crafting ghost
  • Fixed issue where faction members would use the sink when there was no water
  • Fixed an issue where a destroyed faction’s faction events would stay on the map
  • Fixed broken drug mixing recipes
  • Laboratory mixing history is now retained on save/load
  • Fixed an issue where the max integrity of an object could be improved by partially deconstructing and then reconstructing it again
  • Fixed issue with breachers running off during breach
  • Fixed an issue where exiting out of a trade or walking away from an encounter, whilst working a location, will result in the loss of the generated items
  • Fixed an issue where vehicle parts would be lost when deconstructing vehicles
  • Fixed an issue where hostages for rescue jobs would spawn on the incorrect tiles
  • Reduced the buffer zone for the map camera edge of screen scrolling
  • Fixed an issue where a room would be created on save/load where a partition wall is partially built
  • Fixed an issue where the wind speed (for the wind turbines) would randomise every time you saved and reloaded
  • Weapon balancing
    • All 3 stamina melee weapons have had their damage reduced
    • All ranged weapons have had their damage and stamina per shot increased
  • Updated the stairwell model to fill the cell
  • Can now deconstruct the starting pantry and medicine cabinet
  • Added sand and silicon to workable Mines. Removed metal from workable Mines. Added metal to workable Recycling Centres
  • Working workable locations will now end when 10 items have been crafted
  • Body part targeting no longer resets to the torso and will now remember whatever it was last set to on the previous attack
  • CQC skill has been reduced to a single level instead of two. The damage of the attack has been reduced to 40%
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